Vapid Police Interceptor from GTA V converted to GTA San Andreas and edited by M4k3.

http://m4k3place.blogspot.com/

Replaces: SF police car (copcarsf)
Contains 2 versions: ImVehFt 2.1.0+ adapted and ELM (SA lights) version. 

For GGMM users:
If there are problems with textures in GGMM ignore them. It works perfectly ingame.

Features:
-The car uses 4 car colours (1 - body, 2 - doors and roof, 3 - wheels, 4 - windows).
-Custom collision.
-Flat shadow.
-Wheels work correctly in SAMP.
-ImVehFt 2.1.1 support (all lights work the same way as in GTA V, steering wheel, brake pads, custom colours, police lights).
-Damage model.
-Fully working number plates.
-Fully working dirt (ImVehFt version only).
-2 paintjobs (SFPD and LVPD).
-Custom LOD (long distance object).
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Download the latest ImVehFt (IVF): http://vol-gta.com/forum/46-1719-1 or http://gtaforums.com/topic/528175-improved-vehicle-features/

ModLoader by LINK/2012 is recommended to install the modification (create "Vapid Interceptor" folder inside modloader folder and put DFF and TXD files).
Download ModLoader by LINK/2012: http://www.gtagarage.com/mods/show.php?id=25377
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Settings:
Handling.cfg:
POLICE_SF 1600.0 4500.0 2.0 0.0 0.3 -0.15 75 0.75 0.85 0.52 5 200.0 25.0 10.0 R P 10.0 0.53 0 30.0 1.1 0.12 0.0 0.12 -0.1 0.55 0.0 0.2 0.24 25000 40002000 600008 0 1 0

Carcols.dat (remove the original "elegant" line first and add new line in "car4" section ):
car4
copcarsf, 0,1,118,51

Vehicles.ide:
597, 	copcarsf, 	copcarsf, 	car, 		POLICE_SF, 	POLICAR,	null,	ignore,		10,	0,	0,		-1, 0.7, 0.7,	-1
